The City That Laughs
Cas has broken chains, survived gods and learned far too much about how the System really works.
Now he has found a city that laughs.
After the events of The Marked and the Broken, Cas, Mara, Wayne and their increasingly improbable collection of allies are moving through a world that grows less familiar by the day.
The gods are still watching.
The System is still changing.
And somewhere ahead, something has built a city around secrets no one was meant to uncover.
Its streets shift. Its people remember things they shouldn’t. Echoes cling to names, places and objects. Old powers have left scars beneath the surface, and the deeper Cas pushes, the harder it becomes to tell where the System ends and something older begins.
Worse, the abilities Cas has gathered are beginning to connect in ways even he does not fully understand.
Gravewalker is listening.
The Unbound path is widening.
And Veyr, as usual, appears to know far more than he is willing to explain.
But the greatest danger may not be what waits inside the city.
It may be what the city knows about Cas.
Because the gods built their order on forgotten history, buried choices and carefully controlled truths.
And some places remember everything.
Chains of Heaven: The City That Laughed continues the dark progression-fantasy series with brutal combat, dangerous discoveries, evolving powers, divine secrets, found family and Wayne providing exactly the level of helpful commentary everyone has come to regret.
Cas has spent two books asking what happens when you break the chains.
Now he is about to discover what was chained up in the first place.
The city is laughing.
Soon, Cas will understand why.